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LAST
UPDATED:
8-06-08
1.
HISTORY & BASIC GAME INFO
[a] Chronicle History
[b] Edition Used
[c] Terminology Primer
[d] Storytellers
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This page contains introductory
information on our game. Where we play, how we play, the basic things a new player would want to know first.
This Chronicle requires
regular participation from all players, which will be detailed later in
the rules. This
game is also geared towards experienced players. New players are welcome, but
please understand we are not a teaching channel. You need to have a basic
understanding of the rules for the World of Darkness to be able to play
here.
The very word
"secrecy" is repugnant in a free and open society; and we are as a
people inherently and historically opposed to secret societies, to
secret oaths and to secret proceedings. We decided long ago that the
dangers of excessive and unwarranted concealment of pertinent facts far
outweighed the dangers, which are cited to justify it.
-- President John
F. Kennedy
Address to newspaper publishers
April 27, 1961
History of the Channel & Basic Info on
this Game
[A]
HISTORY OF THIS CHRONICLE:
The
11th Hour / Washington, D.C. By Night Chronicle has been run contiguously
for many years on IRC; played
on DalNet from 1997-2002, then moved to SorceryNet in January 2003. We
left SorceryNet in April 2005 for Darkmyst.
[B] EDITION OF WHITE WOLF RULES IN USE:
This Chronicle currently uses New World of Darkness a.k.a. "2.0" Rules.
There
is no FreeForm (FFRP), and no "Lex Rules" (a player-invented
alternate combat system, which originated on DALnet in #VampireHall
years ago. "Lex" is named after "Lex Talionis,"
Latin for "The Law of Retaliation.")
We
are one of the only IRC WOD Chronicles in existence to run a complete
cross-over campaign with all 7 Modern Day New World of Darkness Modules (V:tR, W:tF, M:tA,
P:tC, C:tL, H:tV and Mortals.)
[C]
TERMS & MEANINGS:
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IC = In Character (Stuff your Character does, knows
or
says).
-
OOC = Out Of Char (Stuff You do,
know or
say).
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ST = Storyteller, the Game Master/Referee.
They have Ops ("@") in channel.
-
Narrator =
Assistant ST. May not be an Op.
-
"Canon"
= The White Wolf Meta Plot "Party Line." Facts
that agree with the history of the World of Darkness, in White Wolf
gaming materials, as opposed to conflicting facts that individual
games invent. There is less Canon in nWOD (2.0), but there are still
many established "facts" about the world in which it occurs.
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PC = Player Chars (Normal Characters. What you
guys
play).
-
NPC = Non-Player Chars (see below)
The Term "Non-Player Character" is traditionally for more
powerful characters run by an ST as a plot
device. Usually, either:
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[c1] An ST-invented character written specifically
for a storyline or plot device, or
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[c2] A character out of WW Canon used as a plot device (example, a Justicar),
or
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[c3] A high-XP PC, moved to NPC so the STs can
supervise high-powered characters.
NPC's in player's hands are
just like ST NPC's. They may
be powerful but are not allowed to steamroll over weaker, newer characters simply
because they can. Their goals and actions are ST directed.
However,
if your PC messes with an NPC first, bad RP choices may have
consequences (such as if a Vampire walked into a Werewolves' Den, or a mortal
into a Vampire's haven.)
In such cases, you're on your own; the ST's will not protect your character from abject stupidity and the
forces of Darwinism.
[D]
STORYTELLERS / OPS:
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Channel Founders
& Head ST's: ^IceFalcon^ &
JonOOC
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Additional ST's: Hera / Nysie, Eriond &
Caleb_Brown
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Fae-Only ST / Narrator: Val`
All Gaming Sourcebooks &
Materials for this chronicle are © 1990-2008 White Wolf Publishing, Inc. All rights reserved.
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