LAST
UPDATED:
1-28-10
SETTINGS / LOCATIONS IC & OOC
[A] IC SETTING
A1. Primer of DC
[B] OOC
LOCATION
B1. The Main Channel
B2. List Of Channels
B3. Side Channels Policy
[C]
CONSISTENCY IN CHANNEL RULES
[D]
POLICY ON OTHER IRC WOD GAMES
[E]
WHEN DO WE PLAY?
|
|
This page contains information on
where the game is set, IC, and also where the game is played on IRC, OOC. Also,
some information on Washington DC; a list of all of our IRC channels, and a few notes relating to
policy about the channels.
SETTINGS/LOCATIONS (IC &
OOC)
[A] Where Do We Play (IC)? / THE CHRONICLE
SETTING:
Location: This game takes place in and around Washington, DC. All IC locales are
loosely based on actual places in Washington, DC & the surrounding Metro
area, when possible.
Please refer to the Maps & Tours page for
specific details.
Date/Calendar: Present
Day, Adjustable Present Date
Time of Day IC: Always at ST's
discretion (not real-time). NOTE: If vampire characters are in
a scene, it is
automatically nighttime IC, unless the ST decrees otherwise.
Factions In Control IC: Since this has different relevance
in different genres, "Factions in Control" are on the individual
Genre pages rather than
here. You may not enter the storyline knowing this information IC unless
you and you ST determine that you have earned it.
[A1]:
For
information on a variety of minor legal and social issues that you need to know, to
correctly RP being in DC (such as gun
laws, drinking age, cost of living, etc.):
*
A
PRIMER OF DC AT A GLANCE *
[B] Where Do We Play (OOC)? - IRC Channels Used:
-
IRC SERVER: We run the game on IRC (Internet Relay
Chat). We are on the DARKMYST server. You can connect by typing "/server irc.darkmyst.org". See Also:
www.darkmyst.org for more info
and help with commands (such as IDENT to your nick to get voiced).
-
IRC SOFTWARE: You can use a variety of interfaces to
connect, for PC ( www.mirc.com ),
Mac or Linux, and also some WebChats. There is a web chat on
www.Darkmyst.org and also
www.ircatwork.com . Also the
Multiclient software Miranda supports IRC.
http://miranda-im.org. Some
people also use Trillian. Also Leafchat is okay.
[1]
The "Main" Channel:
RP occurs in multiple channels (see below),
appropriate to the genre or as the scene warrants. Just like in a real
city, action takes place in multiple locations, and since there can be
more than one scene at the same time, we do not have a single IC Channel. So, the question
"Where's the IC Channel?", in a game like this,
makes no sense.
There is no "one channel." The "Main Channel"
(#11thHourOOC) is the OOC
Channel, where we gather and make plans for IC activity together.
[2] List of Official 11th Hour Channels (updated as of
January 2010):
-
#11thBallRoom: NOT PUBLIC. Kindred Players in good
IC standing in DC only.
-
#11thHourClassroom: PUBLIC. OOC Channel for
workshops and ST/Player mechanics/system discussions.
-
#11thGWU: PUBLIC. George Washington
University. Where all "College" RP takes place.
-
#11th_Hour_Lounge: PUBLIC. Public venue + VIP "Members Only" Country
Club (Setup
is currently changing for 2.0)
-
#11thHourOOC: PUBLIC. Player/ST Chat & Dice for
all Alliance Channels. This is the "Main Channel" and OOC Channel.
-
#11thHourOps: NOT PUBLIC. For Storytellers only
and any players invited there to discuss game business.
-
#Bound: PUBLIC, but
only open at ST Discretion.
BDSM Fetish Club
in DC.
-
#CrowBar:
SEMI-PUBLIC, but on a need to know basis. Biker Bar somewhat in the
flavor of "Sons of Anarchy" in suburban VA. See JonOOC for
access.
-
#DarkAsgard: PUBLIC: Goth/Darkwave Music Club
owned by Loki. Also comic & book shop, internet cafe & Wide screen TV
w/DVDs.
-
#DCStreets: PUBLIC. Generic catch-all Channel for
in-town RP not covered elsewhere.
-
#EmbassyOfIreland:
PUBLIC. Literally, the Embassy of the Republic of Ireland in Washington.
-
#FranzAvenue: NOT PUBLIC. Fae Players only. Franz
Avenue Bistro in Southwest D.C., also referred to as the Bistro or the
Diner. Combined former #DCFreehold & #DCHedge. See an ST if you feel you need access.
-
#HellOrConnaught: PUBLIC. Irish Pub in Northeast.
-
#KinWarehouse: NOT PUBLIC. Uratha venue only. See
an ST if you feel you need access.
-
#RockCreekPark: PUBLIC. Large wooded national park
of several hundred acres, in NW DC bordering VA.
-
#Shrine: NOT PUBLIC. Private RP Venue. See an ST
if you feel you need access.
-
#StPatricksChurch: PUBLIC. Well-known, popular and
old Catholic Church on the NW/NE border in DC.
-
#Tea42: PUBLIC: Victorian and Asian fusion Tea
House in Northeast DC.
-
#TheFinalWord: PUBLIC. Bookstore, Occult Shop,
Coffeehouse, Open Mike, Wifi Hot Spot in SW DC.)
-
#WolfHaven NOT PUBLIC. Uratha Players only.
See an ST if you feel you need access.
2.0 CHANNELS THAT ARE NO LONGER IN
USE:
-
#11thNewEden: Vander's Club
-
#BaltimoreByNight: PUBLIC. For
any IC business in Baltimore.
-
#CapitalHill: Semi-PUBLIC. Public
venue + VIP "Members Only" Country Club]
-
#Club_Physique:
Daniel's strip club
-
#DCFreeHold: NOT PUBLIC. Fae Players only.
-
#DCHedge:
NOT PUBLIC. Fae Players only.
-
#The-Phantasm: PUBLIC. Large Public Lindy/Swing/Jazz Nightclub]
(As
we process player feedback and firm up the new setting for 2.0, look
for this list to be amended accordingly)
-- And any other channels created by your
ST
(NOTE:
Barging into any channels not listed above as PUBLIC, and/or not
listed here AT ALL, makes your PC fair game for whatever the Players or
ST who set the channel up impart onto you. Ask before inviting yourself
in, and do not whine to an ST if barging in uninvited gets your ass
kicked or gets you killed IC.)
Players should NOT invite themselves to create
permanent (registered) channels for this game.
All channel requests will
be done through the HST because of the maintenance issues involved
(setting ops, posting it on this page, maintaining log-ins so it doesn't
expire, etc.)
[3] ROLE-PLAYING IN UNOFFICIAL SIDE
CHANNELS, AND "PRIVATE SCENES":
We require that an Op or ST must
be present in the side channel for the RP to be acknowledged. If
that is not possible, because we're AFK or out, one of those
involved must report the scene to an ST, offering them
the logs if needed. However, we still have right of final approval,
or refusal. LOG EVERYTHING
YOU RP, If you don't have logs, you can lose XP, or have your
game moves redlined. If you do not know how to log your channels, ask an ST!
If you have to, ask one of the other
players to email you their copy, so you have it. This includes scenes with
sexual content. They do are subject to ST review or else do not count. ST's have the
right to review the RP and intervene after the fact, if something was
not done properly at the time the RP happened. STs have
the right to review ANY side RP that involves any characters in this
chronicle.
PLEASE NOTE: Players will not know all the factors that can affect a
fellow character in a scene (such as consequences of sex or feeding
(bonding, poison, diseases), secret use of a discipline/gift/rote,
etc.; allergies, flaws, fears, curses, etc.) Only that character's ST is qualified to guide such results.
Refusal
of legitimate channel access or unmodified logs to an ST may result in an ST penalty or
even a kick-ban & PC confiscation.
[C]
Consistency/Standardization of Channel Rules
Since this
is a closed game, we only recognize RP in our own official channels. The rules
will be exactly the same in every channel in this game; even side
channels created by players for a specific side scene.
[D]
Policy on Other IRC WOD Channels
& Servers:
1998-2002: Prior to our move to SorceryNet in December 2002, the 11th
Hour was an "Open Game," meaning that we cooperated when possible with
other DALNet RP channels in allowing chars to play in multiple games at once,
keeping their items and experience, accepting claims of IC territory and
authority over various cities, and held a general policy of open-door
crossover.
2003: Effective January 2003 and forward, our chronicle
was closed to other games. What occurs in non-Alliance channels and games does not
govern ours in any way whatsoever. They do not exist to this chronicle.
This policy continues to the present day.
[E]
When Do We Play (OOC), And How Often?
Our STs are either
in the EST time zone (GMT -5) or CST (GMT -6), although there is the possibility
(not guaranteed) for RP 24/7 for whomever wishes it. if you coordinate
with others.
The best times to catch active
RP is approximately 6 pm to 1 am EST, and some weekends.
However, at least one ST will make a point to be available Monday, Thursday &
Sunday evenings.
All
other times are either by player request, or by sheer chance.
You may RP at any time
that there's enough people in channel (not AFK), who can and
want to play, as long as you both log the RP and report a summary to an
ST.
If
you want to make sure people will be on when you want to RP, post a
request or notice on Yahoo Groups or IMs to other players/STs and set it
up. We
will often pre-schedule larger and more involved deliberate RP
scenes, usually posted in the Yahoo Group it pertains to. (This is why
membership on the lists is required.)
PLEASE NOTE:
This is a HIGH
PLAYER PARTICIPATION CHRONICLE.
If
you want to just kinda pop on one weekend a month or whatever, or if you can't
check your messages and try to show up when your PC is needed, then this
is not the game for you.
Every character is designed to be integral to
the storyline, so when you are not available, you are holding up the
progress of other people, not just yourself.
There
are no walk-ons or cameos in this Chronicle, so please be clear that
all players are expected to show up regularly, or inform us if that isn't going to be possible. See the
Inactivity
Guidelines for specific rules on partcipation.
Please be responsible to know
what kind of time commitment you are able to give, and be honest about that.
All Sourcebooks &
Materials for this campaign are © 2004-2010 White Wolf Publishing, Inc. All rights reserved.
|